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Platform: PC  
Engine: Unreal Engine
Team Size:
Duration: 4 Weeks

NEON

DESCRIPTION

A small project from simple gray-boxing of a level, implementing game mechanics then finally piecing all the elements together to create a full level.

ROLES

Level Designer · Game Designer

 

Level Design

LEVEL & GAME DESIGN WORKFLOW

Started out by making and testing out game mechanics of the player first and short listed the ones that will be implemented into the game. 

Then sectioned out each mechanics and gimmicks into the different points of the level.

Lastly, materialize them into Unreal engine and finally creating a playable level to test and perfect the final product. 

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