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Platform: PC
Engine: Unreal Engine
Team Size: 1
Duration: 4 Weeks
NEON
DESCRIPTION
A small project from simple gray-boxing of a level, implementing game mechanics then finally piecing all the elements together to create a full level.
ROLES
Level Designer · Game Designer

LEVEL & GAME DESIGN WORKFLOW
Started out by making and testing out game mechanics of the player first and short listed the ones that will be implemented into the game.
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Then sectioned out each mechanics and gimmicks into the different points of the level.
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Lastly, materialize them into Unreal engine and finally creating a playable level to test and perfect the final product.
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